category-/Games/Computer & Video Games

Flavourworks raises $3.8 million to make interactive games with live-action video

Flavourworks has raised $3.8 million in funding for its interactive movie games that fuse together live-action video with interactive gameplay.

Flavourworks has created a “touch video” technology that fuses interactive gameplay with live-action videos. The game has full-motion video, complete with actors and real-world environments. They act out a story, but you can play the story as if it were a game. You can make key decisions and even touch the screen to wipe away a tear from a character’s eye.

It’s an increasingly popular genre (think Netflix’s Black Mirror: Bandersnatch blend of movie and game) in which the audience

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Take-Two: The Outer Worlds is ‘outperforming expectations’

Publisher Take-Two Interactive says that it is happy with the launch of The Outer Worlds. Take-Two subsidiary Private Division published the space role-playing adventure from developer Obsidian on October 25. That put it outside of the company’s Q2 earnings reporting period, but Take-Two said that the game should have a noticeable impact on its Q3 results.

“It’s outperforming our expectations handily,” Take-Two chief executive Strauss Zelnick said today on a conference call with investors. “We’re very happy.”

Zelnick went on to say that the company wouldn’t provide any specific numbers because it’s too early.

But in Take-Two’s Q2

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Sony begins courting indie devs again as PlayStation 5 approaches

Sony Interactive Entertainment appointed a new head of its PlayStation Worldwide Studios today. Of course, that’s Sony veteran Shuhei Yoshida’s old job. But while Yoshida vacated that position in 2016, he’s still at the company. And now, he has a new responsibility as the head of an initiative to support independent developers on PlayStation platforms.

“I am thrilled to announce Shu Yoshida as head of this new initiative,” SIE president and chief executive Jim Ryan said in a statement. “Everybody knows just how passionate Shu is about independent games – they are the lifeblood of the industry,

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Luigi’s Mansion 3 sales top the U.K. chart

Luigi’s Mansions 3 sales surpassed all other Nintendo games in the U.K. for 2019 during their launch week, according to industry-tracking groups GfK and UKIE (via, Luigi outsold both The Legend of Zelda: Link’s Awakening and Super Mario Maker 2. Here’s the full top 10 for physical sales in the U.K. over the last week:

  1. Call of Duty: Modern Warfare
  2. Luigi’s Mansion 3
  3. FIFA 20
  4. Mario Kart 8 Deluxe
  5. The Outer Worlds
  6. Ghost Recon: Breakpoint
  7. Ring Fit Adventure
  8. Plants vs. Zombies: Battle for Neighborville
  9. Grand Theft Auto V
  10. Medievil

While Luigi’s Mansion 3 comes up behind

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Blizzard president apologizes and takes responsibility for Hearthstone free speech blunder

Blizzard president J. Allen Brack opened the BlizzCon 2019 fan fest with an apology about failing to take the right stand when a Hearthstone player protested China’s crackdown on freedoms in Hong Kong a few weeks ago.

“We did not live up to the high standards that we setup for ourselves,” Brack said. “I am sorry and accept accountability.”

A few weeks ago, Blizzard stepped right into the middle of a fundamental clash of cultures between freedom of speech in the U.S. and censorship in China. I think this issue is only going to become more pronounced over time, whether

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Diablo IV is official | VentureBeat

Diablo IV is real. Blizzard announced the action role-playing game during its BlizzCon opening ceremonies today in Anaheim, California. It is coming out for PlayStation 4, Xbox One, and PC. A demo will be playable at the show.

Barbarian, the Sorceress, and the Druid are the first three classes announced for the game. All three are returning classes from past titles in the series.

Blizzard revealed the game with a CG cinematic. It was the first thing the company revealed at BlizzCon. The trailer was creepy and violent, giving off a much darker tone than what we saw in Diablo

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The DeanBeat: Death Stranding and the madness or genius of Hideo Kojima

Very soon, starting on November 8, we’re going to find out one of the answers to one of the great mysteries of the video game industry. And that is whether Hideo Kojima, the head of Kojima Productions and the creator of Death Stranding for Sony’s PlayStation, is a genius creator or a bit kooky. And we’ll also see whether Sony is sane or mad at the same time.

Kojima parted ways with longtime publisher Konami in 2015, after he completed Metal Gear Solid V: The Phantom Pain. At The Game Awards in December 2015, host Geoff Keighley skewered Konami for

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Nintendo President: Switch Lite isn’t cannibalizing the Switch

Nintendo President Shuntaro Furukawa said in a briefing for analysts that the Nintendo Switch Lite isn’t cannibalizing sales of its older sibling Nintendo Switch.

The more compact and lightweight Switch Lite is a dedicated handheld which doesn’t dock to display games on a television, as the Switch can. It launched worldwide in September, and sales are strong.

Furukawa showed a chart that showed the Switch Lite’s weekly sales compared to the sales of the Switch, which continues to sell well.

“Looking at the state of this initial response, I would say Nintendo Switch Lite generating its own demand, without negatively

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Epic adds free Infinity Blade content to Unreal Engine Marketplace

Epic Games is passing on more of its art assets to the Unreal Engine development community. The company previously made content from Paragon free for developers. Now, it is going to continue that program with a year of asset drops. This includes art and more from the Epic’s classic iOS Infinity Blade adventures.

On the first Tuesday of every month beginning November 5, Epic will roll out these content packs into its Marketplace. This is in addition to five new packs of Infinity Blade assets that include over 1,000 pieces of content. The new Infinity Blade packs are

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PlayStation 4 sales surpass Wii and the original PlayStation

Sony announced today that PlayStation 4 sales have now surpassed 102.8 million systems as of September 30. The reveal came as part of the company’s financial results for the second quarter of the year.

It has now beaten Wii (101.63 million) and the original PlayStation (102.49 million) to become the second-best selling home console of all time. Only the PlayStation 2, which sold over 155 million machines, has the PS4 beat.

But PS4 sales have actually been slower this year than Sony was hoping. The company was projecting to move 15 million consoles in 2019. It is now expecting to

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